![]() In the first chapter we get acquainted with the Sixth - the heroine of the first part. ![]() It is similar to the All-Seeing Eye from The Lord of the Rings film series and sends its signals throughout the city, distorting reality for all its inhabitants. Throughout the adventure, players will visit several locations where most of the inhabitants are zombified byme a tower. This boy walks around with a plastic bag on his head for most of the game, hiding his face. In the second part of Little Nightmares, players will play as the child Mono. This, by the way, seems like a reserve for the continuation of the story of Little Nightmares. ![]() A character that players play two games as, hoping to escape, ends up putting themselves in danger. Including this particular twist, it seems to fit in with the rather creepy feel of the game as a whole. Instead of defeating the villain before he comes after her, she creates him. In fact, not realizing that by such an act she created the Thin Man. Perhaps her act is justified by the fact that she saw who Mono would become in reality, and decided to save him from this fate. Considering that Six can see her friend better and that she seems to be staring into her companion's soul before letting go of his hand, it looks like she notices a similarity in her companion and evil presence. Once Mono meets his fate, the players realize that the boy's fate is indeed much worse than ordinary death. ![]() Or rather, most likely, she could finally see him the way he will become in the finals of IS?Orii. Unlike Mono, Six no longer wears any hats, and can see her companion as they really are. It seems that Six knew about this long before the players know about it. This is the first betrayal of Mono in relation to the Sixth, who, having visited the deformed world of the Thin Man, changed not only her appearance, but also her worldview. When Mono was supposed to lend a helping hand at the beginning of the fourth chapter, he just sat under the bed in the children's room and didn't even do anything. It seems that the act of the heroine is a rather gloomy turn, that after being in the distorted world of the Thin Man, she completely deteriorated. Having reached the end of Little Nightmares 2, it seems to many users that the plot is a foregone conclusion: Mono and Six will escape from the destructible world through the portal and find themselves safe, but everything spoils the final scene in which the girl specifically releases Mono, thereby forcing him to turn into the main antagonist of the game - Thin person. But in fact, there is an explanation for the act of the Sixth, which the players stubbornly did not want the deputy?chat. At first glance, it seems that there is no explanation for this, and that all this is the tricks of the developers, just to make a fuss about the history of their game. Over the course of the game, a seemingly unbreakable bond is formed between Mono and Six, but the writers of the plot still found a way to stick a dagger in the player's back, completely destroying his feelings for Six after her betrayal by Mono. Little Nightmares 2 plays with the feelings of the players for a reason, because the seemingly small, but very sharp turn in the finale of the game makes you think about what happened.
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